Mcdonkey_
75 posts
Joined 08/2009
Thank you for the nice vid. I don't play much rush and I would love it if the series would continue with normal tables. But if you are continuing this series which is very likely than I would like to hear some comments about the following points:
1) How do you adjust your calling range in position and out of position when a Nit (say a 20/10) opens. I think versus a wider range a hand like 9864/9764 single suited plays still more difficult ip, but might be a call vs someone who opens 10% from UTG.
2) What do you think about min 3 betting ip vs nits with at least 100BB effective stacks, they usually don't get enough money in the pot when 4 betting AA and if they call with AA/KK, still most of their overpairs play awkward out of position. If you would consider this kind of 3 bet than what do you think which hands can profitably do it, besides very connected rundowns.
3)This point is really important: How does your stacking off range differ on different flop textures at rush plo. When talking about a stack off range than it would be nice if you would consider that there is usually a big difference between raising a cbet and get it in and 3betting when our cbet get raised.
I would appreciate it a lot when you would consider the above mentioned points in your future LARP Videos.
Thank you very much
Posted over 1 year ago
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iwantmymtv
23 posts
Joined 08/2008
Time Link to 00:33:39
The TQ87 hand on the right; I'm not sure if you missed it since you didn't consider it at all but you actually turned another gutshot with the card 5, 6 would make you the nuts. The villain bets 2.50 into 8.10, Would a call be bad here with the double gutshot? What if the turn 5 brought us a flushdraw, could we raise here since he's betting so weak?
Posted over 1 year ago
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DJ Sensei
3025 posts
Joined 10/2007
The TQ87 hand on the right; I'm not sure if you missed it since you didn't consider it at all but you actually turned another gutshot with the card 5, 6 would make you the nuts. The villain bets 2.50 into 8.10, Would a call be bad here with the double gutshot? What if the turn 5 brought us a flushdraw, could we raise here since he's betting so weak?
Nice catch, I seem to have missed our backdoor gutshot. Calling is good then, since he's giving us a nice price and our draws are quite concealed.
I don't like semibluffing the turn, even on a nice card like the 5
. It doesn't really represent anything very strong, so even if his small betsize is coming from a weak range, he can call our turn c/r fairly wide. Our hand has very polarized equity (either we get there and certainly win or we miss and certainly lose) so it'll be easy to play with a conventional c/c line but tough to play after c/r-ing (we'll need to decide whether that last barrel is worth it, and that's tough to gauge after he calls a turn c/r).
Posted over 1 year ago
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smokingjoep
5 posts
Joined 12/2009
HRPaperstacks
2048 posts
Joined 07/2009
HRPaperstacks
2048 posts
Joined 07/2009
Time Link to 00:05:39
Value of time: I have the opposite problem sometimes. I need more time in a particular table, but the other tables have dealt preflop and are waiting for me to act. I might end up folding hands that might have been good to play on the other tables just so I can stay focussed on the one action table, and so as not to be that douche that times down preflop every time. The overall effect is that I end up tightening up preflop on other tables when I've got a big pot at stake on one.
I imagine this isn't a new problem for most multitablers, but the speed of Rush exacerbates the problem.
Posted over 1 year ago
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wrap_it
1101 posts
Joined 03/2009
DJ Sensei
3025 posts
Joined 10/2007
Just wanted to ask why you prefer leading instead of a c/r in this spot. Isn't this a board that the PFR should often cbet and where both players will just fold their air if they missed and you pot into them?
I find that PFRs behave a bit differently with so little money behind. He's checking behind his air more often, for sure. Also, the shorter the stacks are the more we should want to take down the pot because it has relatively more in it. On the other hand, this isn't a particularly bad board to give a free card on, we make some assorted 2pr or pickup draws a decent amount. So I guess c/r works too, although the 3rd player can make things interesting for us. I don't really prefer one over the other too much.
Posted 5 months ago
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