Poker Video: Misc/Other by DeathDonkey (High Stakes)

Mentor: DeathDonkey (#10) - $15/30 TDL Part 2

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Mentor: DeathDonkey (#10) - $15/30 TDL Part 2 by DeathDonkey

DeathDonkey continues with the second part of his recent $15/30 Triple Draw video.

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deathdonkey mentor triple draw $15/30

Video Details

  • Game: other
  • Stakes: High Stakes
  • 52 minutes long
  • Posted 2 minutes ago

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Comments for Mentor: DeathDonkey (#10) - $15/30 TDL Part 2

snowboard789

Avatar for snowboard789

339 posts
Joined 03/2011

nice video.

im wondering about the call with 22 the snowcatch.
villain took a not very standard snowing line. how often should we call here? i think if we call with 22 then in this exact spot we are calling like 60% of the time only when we dont pair the high cards which is obv much. yes if villain is very snowie its ok but we should have some frequency right?
what do u recommend? calling with T+?

Posted 4 months ago

DeathDonkey

Avatar for DeathDonkey

5229 posts
Joined 11/2006

9+ or T+ is probably enough against an unknown taking the line villain took, I was surprised both that hero snowcaught and that he was right, but again I don't have his reads.

Posted 4 months ago

Chemical_Ali

Avatar for Chemical_Ali

9 posts
Joined 01/2011

Hello DD,
Great video, alot of good info. A question on your Badugi hand. When you say you have a 2356 is that a Badugi or a tri hand ? With his hand ranges were you basing that on him having Badugi hands or tri hands ? Because he could have 8 Badugi & beat your tri 2356 . Just was not clear if you actually had made a Badugi hand or not.

Posted about 1 month ago

Chemical_Ali

Avatar for Chemical_Ali

9 posts
Joined 01/2011

I went back & listen to the hand again if you had made 2356 Badugi, I would bet this til the cows come home .

Posted about 1 month ago

DeathDonkey

Avatar for DeathDonkey

5229 posts
Joined 11/2006

I meant a 2356 badugi yes, and if that's your conclusion than you totally missed the entire point of my video. 6 badugis can be beat, hand reading is possible in badugi and narrowing his range as the action heats up will dictate how many bets to put in.

Posted about 1 month ago

Chemical_Ali

Avatar for Chemical_Ali

9 posts
Joined 01/2011

Casual

Avatar for Casual

23 posts
Joined 05/2012

Time Link to 00:14:44

You usually defend 53 but fold 873? To me 83 is better then 53 so is 73 and 873 for sure,

Can you explain that?

Posted 16 days ago

Casual

Avatar for Casual

23 posts
Joined 05/2012

Time Link to 00:51:08

well see it this way: if he never bluffs you saved a lot of money by not calling down.

that must be worth sth too Smile

edit: well if you are sure he never bluffs here or overplays a hand then your line was max ev and no mistake. if he calls you gain max value if he 5 bets you can fold saving max amount.

I thinkin badugi if players are straightforward I think raising for information/simplicity is one of the most powerful weapons.

Posted 16 days ago

huntse

Avatar for huntse

1364 posts
Joined 11/2010

You usually defend 53 but fold 873? To me 83 is better then 53 so is 73 and 873 for sure,

Can you explain that?



Why do you think 83 is better than 53? If you have 83 the best hand you are drawing to is a #5, whereas 53 can make a wheel. Then at your outs to improve to a strong 2 card draw. 53 has more outs and the resulting draws generate stronger hands than 83.
For example:

http://twodimes.net/h/?z=10136966
pokenum -mc 500000 -l27 3s 8h / ad qc kc - 3d 5s / jh 9h ts
5-card Draw 2-7 Lowball: 500000 sampled outcomes
cards win %win lose %lose tie %tie EV
3s 8h 244924 48.98 254939 50.99 137 0.03 0.490
5s 3d 254939 50.99 244924 48.98 137 0.03 0.510

Posted 16 days ago

HJD

Avatar for HJD

861 posts
Joined 05/2010

that equation is basically useless huntse. for a start its single draw Smile also, comparing the playability of each and comparing how each plays against opponents ranges is completely different to comparing which one does better against the other.

83 has more 'outs' than 53 as 83 can never make a straight draw. 53 will make a straight draw so often that its pretty bad OOP imo. 83 makes 832, 843, 853, 863 and 873 all of which can comfortable continue in alot of situations hu.

*i didnt look at the hand in question here, but am explaining principles. when comparing 2cds and 3cds to similiar hands, forget about the strongest made hand they can make, and think about what draws they can improve to.

Posted 16 days ago

DeathDonkey

Avatar for DeathDonkey

5229 posts
Joined 11/2006

I guess I agree with both of you HJD and huntse? Playability is a factor and "how good a hand can I make?" is a factor, they both are ways of trying to describe the positive or negative implied odds a hand can have.

Casual: one thing that is worth adding about the predraw discussion is that all those hands are so close to neutral EV that it probably doesn't matter a lot and is somewhat stylistic.

Posted 16 days ago

DeathDonkey

Avatar for DeathDonkey

5229 posts
Joined 11/2006

I thinkin badugi if players are straightforward I think raising for information/simplicity is one of the most powerful weapons.



I will somewhat agree but amend your statement to say that if both players are rational the combinations of possible holdings in draw games are easy to enumerate, so its relatively easy to play "good" with perfect information.

I guess maybe the hand is causing more consternation than I meant it to at the time. There are two main takeaways from the hand that are really important: 1) ranges shrink up really fast when raises start going in and players are pat, 2) not balancing your play on early streets can let a smart player play really really good/exploitatively against you

Posted 16 days ago



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