Episode Eight
Episode Eight
DeathDonkey wraps up the season with a match against a tough aggressive player, who happens to be his own flesh and blood!
tags: mano a mule ipod friendly deathdonkey huhu heads up $10/20 limit hold'em tough player metagame
This Series: Mano a Mule
DeathDonkey covers the fundamentals of HU LHE play, dealing with a variety of opponent types and unique situations. From loose passives to maniacs to tough heads up specialists, DD will make you a force to be reckoned with.
Comments for Episode Eight
TBH I feel you somewhat failed to adjust to your brothers play. For instance you noticed that he was tentative about value betting weak holdings (like that 43 that got counterfeited) but you still called him down with two pair on the four heart board. I really think he is check-calling with any showdownable hands you have beat. I am a NLH player so to me a lot of you river decisions seem very calling station-esque though of course I recognize that especially in large pots you have to be right so rarely to show a profit. That being said, loved the series, I think Limit heads up is a great game.
Another good video. Thanks.
One comment, though, which isn't super-relevant for this particular video, but at least related. The thing is that with players who read hands, I think you'd have to be more willing to pure-bluff drawy boards, because you are much more likely to get your opponent to fold Ace/King high with so many cards that hit the obvious draws or "giving them a pair". And if it seems that you are getting called down, you can even value-bet if you happen to hit a marginal pair (even though you weren't actually semi-bluffing at all). Of course, you can't do this all the time, but with this sort of dynamic of mutual respect (not meaning that you don't think your opponent is bluffing but that you think that your opponent is thinking near the same level as you) I think you can get away with it more often than you'd think.
Game theory optimal play has this similar idea of bringing air hands to further streets so that your opponent cannot exploit the situations where the "obvious" draw comes in and can just safely fold. So in a sense you need to "protect" your value-bets in situations where "your draw" comes in. Though the frequency that you have to protect your value-bets is proportional to your value-betting range, which means that it's not that often given that your draw doesn't come in most of the time.
Another note, that might or might not be relevant, is that hands usually get interesting when an Ace hits the turn. One thing that DeathDonkey has mentioned several times, and which I've found to be true myself too, is that these sort of bad lags/loose passives that they just keep firing like it's nobody's business and you often can make nice bluff catches with King high etc when it's obvious that they're just using the scare cards to keep bluffing and you know that they are not value-betting thinly whatever third pair they're basically representing with flop aggression.
So when you get into this leveling game with two thinking players, it seems to me that you can actually value-bet pretty liberally in these spots, because you're usually also getting called down pretty lightly and it's as difficult to induce bluffs in turn, because of the same dynamic. (Both thinking that the Ace is just "too easy" bluff card.)
Another good video. Thanks.
One comment, though, which isn't super-relevant for this particular video, but at least related. The thing is that with players who read hands, I think you'd have to be more willing to pure-bluff drawy boards, because you are much more likely to get your opponent to fold Ace/King high with so many cards that hit the obvious draws or "giving them a pair". And if it seems that you are getting called down, you can even value-bet if you happen to hit a marginal pair (even though you weren't actually semi-bluffing at all). Of course, you can't do this all the time, but with this sort of dynamic of mutual respect (not meaning that you don't think your opponent is bluffing but that you think that your opponent is thinking near the same level as you) I think you can get away with it more often than you'd think.
Game theory optimal play has this similar idea of bringing air hands to further streets so that your opponent cannot exploit the situations where the "obvious" draw comes in and can just safely fold. So in a sense you need to "protect" your value-bets in situations where "your draw" comes in. Though the frequency that you have to protect your value-bets is proportional to your value-betting range, which means that it's not that often given that your draw doesn't come in most of the time.
Another note, that might or might not be relevant, is that hands usually get interesting when an Ace hits the turn. One thing that DeathDonkey has mentioned several times, and which I've found to be true myself too, is that these sort of bad lags/loose passives that they just keep firing like it's nobody's business and you often can make nice bluff catches with King high etc when it's obvious that they're just using the scare cards to keep bluffing and you know that they are not value-betting thinly whatever third pair they're basically representing with flop aggression.
So when you get into this leveling game with two thinking players, it seems to me that you can actually value-bet pretty liberally in these spots, because you're usually also getting called down pretty lightly and it's as difficult to induce bluffs in turn, because of the same dynamic. (Both thinking that the Ace is just "too easy" bluff card.)
i like this post sounds like good thinking to me
Hi
Just congratulations on an incredible series. You're level of insight is amazing.
You are a fantastic teacher!
Thanks for the kind words, I really enjoyed trying to figure out how to organize and communicate something I play a lot of but there is definitely limited literature or strategy videos about.
-DeathDonkey
Hey DD couple questions about LHE HU.
what site do u reccommend playing it on? ie which has the most fish/easiest tables? any in particular?
what is your bb/100 at 3/6 and 8/16 and 10/20?
finally a question of much discussion are low limit HU tables beatable with the high rake? I was planning to grind out 500bb's for 1/2 (playing HUsngs), get a rakeback deal somewhere and work my way up to 3/6 or higher. sound feasible? also any bankroll recommendations? i remember u said to expect swings of 150bb or even 200bb.
great series. I am confident it has improved my HUsng winrate.
I think the 1/2 - 3/6 grind is going to be tough playing HU cash or even SnGs.
In cash games the rake is going to be sickening, and after the 5 or 10 dollar SnGs the games pretty much dry up at least on Full Tilt. (even the $10 ones are pretty dry).
I think it would be easier to get rolled for 3/6 by playing 6m LHE then make the switch/take shots at HU cash.
I mostly play Full Tilt, not that familiar with the smaller sites unfortunately, the game selection at 10/20 and below on Full Tilt is great and I can find plenty of easy games all day. I don't have much of a sample size at smaller limits but at 8/16 I've won around 4 bb/100 over 25k hands and at 10/20 around 2 bb/100 over 10k hands I think. I actually haven't played that much heads up compared to some of the specialists, but then I haven't played as much of anything as some guys, I've never been good at getting tons of hands in but I think the ones I play are good quality.
I agree with Hypnotic that the rake appears pretty rough below 3/6 though the sit n gos seem great. Your plan seems reasonable, just keep a handle on your emotional bankroll, its rarely the same as your actual one :)
-DeathDonkey
I think the 1/2 - 3/6 grind is going to be tough playing HU cash or even SnGs.
In cash games the rake is going to be sickening, and after the 5 or 10 dollar SnGs the games pretty much dry up at least on Full Tilt. (even the $10 ones are pretty dry).
I think it would be easier to get rolled for 3/6 by playing 6m LHE then make the switch/take shots at HU cash.
try stars or some other site for the sngs. they dont seem too bad to me at stars. 10s were really easy i had like 28% roi and i dont think im that great. only played about 20 games at 20, but the other players skills atually do not look any different than the 10s. FTP is known for being a tough site too.
DD: great compliment to this great series would be an article on which board textures to attack/back down on. i find that when i get up against a good player i have trouble figuring out which boards are best to attack and end up getting run over a lot. any thoughts on this?
Just got around to watching this video (and the whole series). Overall, great stuff DD. You do a very good job explaining your thought process.
However, I think there was some great unintentional comedy with the way you referred to your brother throughout the video. I know you're trying to be objective, but at one point you referred to him as 7Jones. You also said early in the match, "I am somewhat familiar with this opponent."
That was probably some of the funniest material on a DC video that I have seen. Sorry that you were upstaged by Chuck's hilarious Kenny Tran line in his Full Tilt Mods video.
