Episode Five

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Episode Five

In Episode Five of Real Life Microlimit Grinder, watch as Entity sweats PygmyHero playing 1 table of $1/2 6max. Lots of focus on making quick reads on your opponents, note taking, and how to turn specific actions into generalizable ideas about how to exploit players and win big.

tags: entity pygmyhero table selection live play ipod friendly loose passives isolation taking notes

This Series: Real Life: Microlimit Grinder

What's it like to start over from scratch? Entity and DeucesCracked member PygmyHero explore that question in Real Life: Microlimit Grinder. PygmyHero has been playing the microlimits over the past several years, but has struggled to win in the post-UIGEA climate. From table and seat selection to tilt control and in-depth hand analysis, Entity and PygmyHero work on every aspect of becoming a better poker player in an effort to reshape Pygmy's game.

Previous Video: Episode Four | Next Video: Episode Six

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Comments for Episode Five

PygmyHero
Quad Deuces
1137 posts
Joined 08/07

41:50 - I have 55 in the BB and raise HU against bullwhip's limp OTB. You said you'd think about just checking there. I was wondering if you could elaborate on that a little bit. Is it because I'm HU OOP with very little fold equity?

Posted Apr 1, 2008 3:04pm

nerdking
Deuce High
76 posts
Joined 03/08

55 OOP vs Bullwhip's open limping range and aggressive postflop play w/ position means that we have to dodge a ton of cards to drag the pot and we're probably c/c'ing down most of the time if he starts raising.

Posted Apr 1, 2008 9:41pm

PygmyHero
Quad Deuces
1137 posts
Joined 08/07

By the way Rob, no one except for me is going to realize exactly how smoothly you edited that intro - well done. :)

Posted Apr 2, 2008 1:04am

Entity
Founder
Quad Deuces
2798 posts
Joined 11/06

By the way Rob, no one except for me is going to realize exactly how smoothly you edited that intro - well done. :)



Heh. Ninja editing skills.

nerdking is right with the 55 hand and I think it's close. Close enough that I'd raise it with position and check without; close enough that I'd definitely check 44 and almost always raise 66 (definitely raise 77). The one thing that I don't agree with is that he's aggressive enough where we'll want to call down when we put in extra bets preflop, but I think we can actually switch this up a bit by folding bad flops (JT7) and check-calling on good ones (Q72) where you think he's more likely to take a stab because you checked preflop.

Rob

Posted Apr 2, 2008 1:08am

Tokushima
Deuce High
1 post
Joined 01/08

ty for this great series and it would be great to do it also for no limit... I am learning a lot from you guys....

Posted Apr 3, 2008 9:37am

Cactus Jack
Deuces Full
514 posts
Joined 05/07

Great series, guys. Hero, you're really improving rapidly. Of course, with Rob coaching, anyone but a total donkey would improve. hehe

I wish I were smarter, so I wouldn't have to watch these more than once. So much info. You guys are cutting way into my porn time!

Best wishes.

CJ

Posted Apr 5, 2008 7:10pm

JaredL
Deuce High
1 post
Joined 05/08

Perhaps it's a little late, but I signed up recently and have been watching this series to improve my limit game. I think it's great overall.

I have a suggestion for future sweating episodes like this. Not using a HUD is fine, and I like the idea of developing notes for the reads and using observed hands with entity. However, one big advantage of the HUD is that it shows the previous hand. A good way to go here would be to use the HUD, but filter it so that it doesn't show any stats. The easiest way to do this is probably just to set the filter so it just shows stats and uses them for the table average if they have more than a million hands or some other number large enough for it to show nothing.

This way we get the positives of not seeing stats along with the benefit of being able to see the cards people had when the hand is over.

Posted Jun 7, 2008 9:16pm

PygmyHero
Quad Deuces
1137 posts
Joined 08/07

Hi Jared, the lack of HUD was actually a necessity due to a number of technical complications. I won't bore you with the details but most of them revolved around my computer being a piece of trash (the lag causes the humorous misclick where I limp T3o or whatever PF). Happily, those problems have since been solved, which you will note in the rest of the series and for any future episodes Rob and I do.

But thanks for your feedback and I'm glad to hear you're enjoying the series.

Posted Jun 7, 2008 11:54pm