# Dublimax

7 months ago

### GTO ranges OTR

I understand where my thinking was flawed.

I forgot that the total EV is 1pot. So when villain has a 0 EV call I have a + 1 pot EV.
If villain beats some of my value hands it sim...

7 months ago

### GTO ranges OTR

@ B-rye88 and Improva: If I construct my river shoving range so that it has 0 EV vs his bluffcatchers like 98s, my shoving range is -EV vs his whole calling range right?

If I am -EV v...

7 months ago

### GTO ranges OTR

Give villain a bluff catcher.

Say 98s

Construct a range that makes it 0EV for him to call with that hand. Put as many combos in your range as possible.

7 months ago

### GTO ranges OTR

Villain's range has no impact. If you know villain's range it is trivial to determine what range to bet.

I agree with this.
How do you define your shovi...

7 months ago

### GTO ranges OTR

I understand what you are saying Pemrose and Blah about the fact that the top of their range is + EV. That's the main point of my problem here!

To make their range 0EV I need to have ...

7 months ago

### GTO ranges OTR

if you have a list of hands that you bet, you can calculate the ev for your whole range. the optimal strategy is the one which has the highest ev for the whole range.

7 months ago

### GTO ranges OTR

Give villain a bluff catcher.

Say 98s

Construct a range that makes it 0EV for him to call with that hand. Put as many combos in your range as possible.

7 months ago

### GTO ranges OTR

I agree that he should choose a range that has 33% equity vs my shoving range. That is not quite what I want to do though.
I would like to determine my shoving range so that villain is indi...

7 months ago

### GTO ranges OTR

Here is where I am at:

If we know villain's calling frequency (i.e his cal...

7 months ago