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Nash in MTTs

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sammut

Avatar for sammut

21 posts
Joined 03/2011

I'm new to tournaments(played NL50 before) and got some MTT questions. If I'm using "Nash" (http://www.holdemresources.net/hr/sn...alculator.html) in MTTs what should I put in the structure. Winner takes all? or what?

and can I flat with 20bb an 2x open raise? or should I always be 3B? e.g:
tight villain(20bb) opens to 2x UTG in 9handed MTT, Hero BTN with AQo and 25bb...can I possible just fold here? That's seems way to nitty.

Posted 12 months ago

BaseMetal

Avatar for BaseMetal

2051 posts
Joined 01/2010

Nash is not that useful at MTTs - it will provide a decent yardstick to compare your move against but I don't think playing strickly Nash will be all that profitable. Luckily most players in MTTs are not great at adapting to the 20bb or less shove/call stages ans so the Nash calculated ranges don't fit accurately into the reality of MTTs usually you can choose better ranges.
That said the Nash values are a decent baseline to start range development from and so if not on a final table you should be quite close to winner tkaes all. At final tables ICM increases and this affects ranges a lot, to be accurate you would put in the prize structure if possible. In practice you probably just want to learn the winner-takes-all ie, chip ev ranges and use this as a guide to your further thinking about ranges.
Nash is pretty good to know in the HU stage but always do try to adjust to the opposition.

A better tool to use than Nash is SnGWizard this will provide info similar to Nash but you can adjust calling and pushing ranges to get a better feel, the quiz mode is also a good way to get your eye in fast. (Warning, it does take some work to learn how to get the most out of it).

Posted 12 months ago

sammut

Avatar for sammut

21 posts
Joined 03/2011

thanks for the great post, gonna try out SnGWizard tongiht, gl

Posted 12 months ago




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