Alexandros
115 posts
Joined 05/2011
Is there any option in sngwizard to give us an unexploited shoving range for a specific situation? And when i sent a hand to Nash calculator the ranges from there to what sngwizard gives us for unexploited shove is different. There is not huge difference, it like in Nash Q8s and in sngwizard Q9s something like that. Am i doing something wrong?
Posted over 1 year ago
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HMSupport
184 posts
Joined 10/2011
SitNGo Wizard
4 posts
Joined 10/2009
BaseMetal
2051 posts
Joined 01/2010
Is there any option in sngwizard to give us an unexploited shoving range for a specific situation? And when i sent a hand to Nash calculator the ranges from there to what sngwizard gives us for unexploited shove is different. There is not huge difference, it like in Nash Q8s and in sngwizard Q9s something like that. Am i doing something wrong?
I would say that the unexploitable and Nash terms can be a bit vaigue or confusing.
In some spots you can push and at any oppo. call freq it is +ev - I suppose could be considered absolutely unexploitable. If within a small band of call frequencies the push becomes negative is this exploitable? Or still your best unexploitable play? I would say don't try to play at exactly the Nash ranges, you have to adjust to the style of your opponent. These Nash points are a useful yardstick in deciding your shove/call ranges but are not to be strictly adhered to.
Say you set up Wiz with the Nash call frequency for some hand then the Wiz will give you it's best push frequency (as mentioned in previous post) using its own hand rankings but you can often do better than this if you have good reads and can put in a more accurate opponent call frequency. (also there are some adjustments needed for imminent blinds etc)
I think the unexploitable term comes from the discussion of Nash Equilibrium and has got pulled across and slightly mistranslated into poker. If a player always pushed and called exactly at the Nash Eq. frequencies the player can be exploited if they do not adjust from this line. These points are the way perfect players would end up playing if they replayed the situation millions of times and kept adjusting perfectly to each others moves, in the end they drift to the balance point. If either plays differently the oppo. could make an adjustment that could end up costing the player that 'moved' more than if they played the balance point.
If somebody just simply played the Nash way without doing the adjustments for the opponents play they can be exploited.
Posted about 1 year ago
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Alexandros
115 posts
Joined 05/2011
Thanks for the answers. BaseMetal i totally understand and agree with what you are saying , i wanted just to have an idea of some unexploitable ranges when i am in eff 14+bb stack and to build from there my pushing range.
Posted about 1 year ago
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