June 29, 2010
How to define a poker curriculum
It's interesting how we approach learning.
As a coder my skillset is fairly easy to quantify:
1. I understand a concept/discipline at an unconcious level. I am
confident in the theory and implementation. I am able to utilize it,
leverage it and extend the scope of it. I am also able to provide
quality training and guidance to others.
2. I am familiar with a concept/discipline, but not at an unconscious
level - I still have to refer to documentation / manuals to clarify
some points of syntax or implementation. I can safely implement it in a
live environment, although perhaps not with optimum efficiency.
3. I am aware of a concept but not very experienced in it. I have
experimented with it in a sandbox environment and have some limited
understanding of the scope and implementation. I am very likely to miss
apply or overlook some concepts and features of the discipline and the
process is likely to be flawed and unreliable.
4. I have seen some discussion of a concept which may or may not be
related to my current discipline. I have not investigated further and
would be unable to describe the scope of the concept beyond a vague
definition.
5. I am completely unaware of a concept or its meaning and definition.
And looking at this list it seems possible to apply this to my study
list for Poker, and try to identify those areas that require additional
study.
I've been experimenting with trying to create a study schedule for
myself that ties in with how I learn on a personal level. And given
that I have definitely succeded in learning web development to a point
where I am at the top of my game, I'm trying to review that journey and
apply it to Poker.
I'll write more on this idea in separate posts, as I experiment with
the concept and test the theory a little. I'm debating how far down the
rabbit hole to go with discrete concepts of a discipline, whether to
take a broadbase approach to all round "poker" theory or to specialise.
It might boil down to personal choice.

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