November 15, 2009

Review: AMT Last Man Standing #4

VIDEO #4
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Focus on ICM

  • Independent Chip model
  • Based on stack size we can determine equity . Basically, A players % of chips compared to their chances of winning each place also compared to prize structure. SNG WIZ! ICM is your friend. Figuring ICM in your head is not your friend . NOTE: See Vandweller Flying blinds. He gives a shortcut to figuring equity on the fly.
  • The consequences of ICM dictate the bias against confrontation.
  • ICM is really for Bubble and Final Table.
  • Higher buyin games ($60-$100 games), this is what separates men from boys.
  • If the ICM is close, the fact that you have a skill edge makes it a neg eq play because if you are good you can win later – you want to preserve your skill for later. ICM assumes equal skill so this is the first variable to your decision when considering ICM. NOTE: see note from Last Man Standing Video #1 – Pass up on confrontations early when you will be up against WEAK competition in late game.
  • ICM simplifies decisions in late game when blinds are high. NOTE: You can have skill to reach final table, but lack of ICM understanding will cost you the extra money from just ITM versus 1st/2nd place. This can increase your profit greatly.
  • ICM reinforces the thought from earlier vid where STACK SIZES RULE ON THE BUBBLE and STACK SIZES ARE END ALL BE ALL IN SNGs.
  • Fold equity is a limitation of ICM so if your opponent EVER folds, it will increase the profitability of the PUSH. Pay attention to the stack size and don’t get too loose pushing UTG. If you have a small stack, you won’t have fold equity.
  • You need at least 4BB in your stack to have any fold equity*************This way you can use the confrontation bias against the other player. 4BB or more. 4BB or more. 4BB or more. When others are short near bubble, you’ll have fold equity with 4BB if stacks are close to similar.
  • In general, add .6% of equity to maintaining a stack that maintains FE (rough guideline.)

PUSH/FOLD MORE INTRODUCTION

  • Math, math,math. Work with SNG Wiz to get an idea of push/fold ranges in spots. It’s much more efficient than running the spots manually.
  • Although ICM dictates ATC push situations, it’s important to know that most opponents don’t play optimally. If they have widened their calling range, it’s best not to push.
  • SNPT and SNGWIZ are best products out there right now. AMT recommends using SNGWIZ, but he mostly uses SNGPT for his own game. By using these tools, you’ll understand what factors influence what outcomes (stack sizes, structure, opponents range, your range.)
  • NOTE: Take the time to watch the tutorials on the SNGWIZ website. !!!!!
  • SNGPT – How to use Basics:
  • Main page has options for chip distribution, structure, etc.
  • AMT recommends NOT USING PREDEFINED RANGES. It’s much better to input ranges manually because it’ll help develop thought process of reading hands. DON’T GET LAZY WHEN YOURE LEARNING.
  • In call range spot you can just add an asterisk for ATC or xx% and click Compute Ranges to add call ranges automatically.
  • Leave option set as Cash EV instead of Chip EV. We are trying to find the Cash EV in almost all situations. TRY pulling in HH from file/open to add spots easily to get an idea. Also important to set the correct structure.
  • If you aren’t going to be taking pushes with minimum edges because you’re skill level is higher, set the “minimum edge.” If stacks are short this doesn’t really apply, because we don’t want to pass on edges.
  • THE FIRST THING YOU SHOULD DO IS GO THROUGH THE TUTORIAL. Even though SNG WIZ is better program, the SNGPT Tutorial is EXTREMELY useful.
  • Make sure to see Unexploitable Heads Up Strategy. Nash Equilibrium Charts.
  • Make sure to consider when villain is calling Ax hands and adjust your range. If the are calling wide, don’t push in close spots.
  • These tools aren’t good for cash games.

Posted By HotDiggy1121 at 03:29 AM

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